A real new beginning (Reset)
Greetings friends, I bring you an idea that isn't so far-fetched to keep players looking for new adventures in the existing continents.

Currently, the game's meta includes various content such as raids, battlefields, dragons, limits, etc. However, we are neglecting the existing content in the old continents, which is not being utilized by either new or veteran players. This is due to character jumping or low-level experience bonuses that prevent players from fully enjoying the content.
For this reason, I propose that while new content is being added to the game of the ninth continent, a new reset system could be created in which it is mandatory to complete certain existing stages, both from the first and eighth continents, with a slight variation that there is a new difficulty very similar to that existing in the maps of the first continent, Cypher, now forgotten.
The way the stage would be created would be by unifying all difficulties into a single stage, with the possibility of applying epic, normal and daily missions in said stages which, when completed, can grant materials for the s1 set or some sets required for those stages.
To achieve a perfect balance and ensure all players can enjoy the content, a unique set can be applied to each continent in these stages. This set would break the existing exorcism on each continent, similar to Judar's exorcism, preventing skill resets and the effects of the books. This would increase the difficulty, making the real experience based on each player's skill.
Additionally, to achieve a better experience, add more attack and spell speed to the monsters in the stages (similar to the difficulty of Durahan's camp) and remove the initial animations of the final bosses where the confrontation is more violent.
And finally, a reward system like the Cypher difficulty, where you have to complete certain tasks to claim chests with special rewards. It would also be great to have the option to form groups of 6 to 8 players to give the game more replayability.
And finally, a I know it's not the best idea I've come up with, but this would motivate players to keep progressing without limitations and taking advantage of existing content, with the possibility of completing Hell runs like Oberon and reliving those unique moments with maxed-out skills. system like the Cypher difficulty, where you have to complete certain tasks to claim chests with special rewards. It would also be great to have the option to form groups of 6 to 8 players to give the game more replayability.
I hope this content reaches someone important and they consider the potential of this, especially given the number of players who have more than five level 95 characters on their accounts and want to give them a second chance in stages where they can bring their characters to life.
Thank you in advance for reading my posts, and I would like to one day be able to discuss my ideas directly with a game developer for better understanding.
By Moplo...
